No Man's Land

This land was once the seat of power for a group of elves who called themselves the Tuil. The Tuil were, unarguably, the most beautiful race in all of Alyon. They also possessed natural magics, like dragons, and were a very powerful race, yet, they sought to isolate themselves from the rest of the world. There came a time, inevitably, when their nation of Latholin was invaded by minotaur. Inexperienced in battle, but strong in magic, the Tuil fought the invader and successfully drove them away, but suffered great losses. In order to ensure that nothing like that would ever happen again, they revealed their oldest and most powerful artifact, the Elcereon, a gem said to contain both the essence of Chaos and Order, Creation and Uncreation. They attempted to utilize this power by breaking open the gem. It's power proved too much for the Tuil. Massive amounts of Creation and Chaos energy flowed across the land, killing or drastically transfiguring anything it came in contact with. So much energy was released that the Tuil became extinct, their bodies warped to creatures more horrifying than any natural beast in Alyon, and the entire country itself was twisted. An entity was born from that breaking of the Elcereon, a child only known as Kanolix.

Geography
No Man's Land is named as such because the potent powers that warped the land are still active. People avoid the country for fear of mutation themselves. The country of Latholin was a beautiful northern land with timber forests, rolling snowy hill, and lush grassland. All of that was changed. Perversely, No Man's Land is very hot and humid, despite being so close to Arctis Ur. The grass is black and sickly yellow, but still thrives. The trees have all but died, some twisted into tall, stooped things that bore no fruit. The mutated animals and warped Tuil walk the land freely, their minds utterly gone. The original sanctuary that held the Elcereon stone is now a huge blasted crater known as the Scar. Teems of mutants always walk there, more frequent than any other place in No Man's Land.

Creatures
The various animals and the Tuil that lived in Latholin have all been mutated or killed. They are horribly insane and hostile, attacking others from what seems to stem from the constant pain within themselves. These creatures have not been named, though one may still be able to tell what creature they once were. The Tuil that were transformed are stronger than the transfigured animals, their mutated selves having some semblace of mad intelligence. They still retain powerful magics, which they mainly use to influence prey or outright attack them. The elvish grace is gone, however, replaced with monstrous speed, strength, and viciousness. No mutated Tuil looks the same, as with the creatures, and none are docile. Some compare No Man's Land with the Underdark, but even drow, illithids, and aboleths would stare at wonder at these poor, horrifying monsters.